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Friday 25 November 2016

3D model not following the Image Target in UNITY 3D-AR




 Why the 3d object is not overlaid on the image target?,I spend a lot of time to find the solution on google you tube and many of the blogs,but they were unable to solve the problem they were suggesting  some script to write on the AR camera.So lets have a look on the problem first and the setting of the Hierarchy  in the image below.
In the meanwhile friend if you have other problem like this on AR you can buy a book which is covers the fundamental and complexity of AR and VR. You can find the link here- http://azon.ly/j8k0

3D model not fix with Image target
http://www.promethions.com/

What is the problem? 


The problem is in the  Hierarchy of the unity,Target image was the child of the AR Camera,due to this the target image was just laying on the display of the screen not on the target image(that is 100 rupee note in this case).Lets have a look on the current situation of Hierarchy

 Now,What is the solution?

Well we have got the solution.The solution is very simple,remove the Image Target from the child of AR camera in the Hierarchy  and let it be independent in the Hierarchy.Lets look at the situation of Hierarchy after the correction.
Here you can see that now AR camera and the Target Image are independent element unlike the previous case. Now lets have a look on the play screenshot whether we have got the result or not-

Yess!!! its done now.Thanks for appreciating our effort,visit our link below for more such information.



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